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LinuxStandalone32 causes ArgumentException when mentioned in includePlat...
How to reproduce:1. Create a new Unity project2. Drag and drop the attached "File.asmdef" file into the Assets folder (in the Projec... Read more
Unity Editor silently crashes when calling a function inside a C++ DLL
To reproduce: 1. Download attached project “TestNativedll.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play mode Exp... Read more
Unity crashes on "GameObject::QueryComponentByType" when opening a speci...
Repro steps:1. Open QA attached project "repro_1130859"2. Open scene "GamePlay" Actual: Editor crashes Reproducible with: 2018.3.0a6... Read more
Importing Unity Package does not keep track of renames
Steps to reproduce:1. Create a new empty Unity Project2. Set Meta Files to be Visible (Edit > Project Settings > Editor > V... Read more
Missing texture for a pressed down UI Elements dropdown when using the "...
How to reproduce:1. Open the attached project "case_1117232-ToolbarIssue"2. Make sure that Edit -> Preferences -> General ->... Read more
Windows created special files are imported, but should be ignored
Reproduction steps: 1. Create a New Project2. In the "Assets" folder, create a New Folder and change its icon ("Right Click" -> "... Read more
[IAP] Promoted purchases trigger twice
To reproduce:1. Open attached project2. Build for iOS3. Deploy the project to an iOS device4. Press the Home button to put the app t... Read more
Color of the Toolbar changes as if it was in Play Mode when trying and f...
How to reproduce:1. Open attached project "Case_1130997_repro.zip"2. Open "ScriptWithErrors" script3. Write "asdf" at the end of the... Read more
[CPU PLM] Out of memory errors after launching bake on an upgraded proje...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Clean GICache and Baked Lighting data;3. In t... Read more
[Android][Vulkan] Quickly coming back from "recent app" button gives a b...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run ReproScene on a device3) Press "recent app button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject