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NetworkManager server mode uses way too much CPU when idle
To reproduce: 1. Create a new project 2. Create an empty game object 3. Add Network Manager and Network Manager HUD components to it... Read more
Applying overrides to Tilemap Prefabs is slow
If you make changes to a tilemap prefab by placing tiles and then apply the overrides to the base prefab, applying the changes is qu... Read more
[Collab] Collaborate service can be enabled even when project already ha...
Steps to reproduce: 1. Create new project 2. Open editor settings 3. Enable perforce and connect to server 4. Open services window ... Read more
"Invalid texture used for cursor" Warning shown when tiles are selected ...
When you select a tile to paint with from the Tile Palette window, the following warning will be displayed in the Console: Invalid ... Read more
[iOS] Certain Japanese characters become invisible in keyboard's text fi...
To reproduce: 1. Open project 2. Add Japanese Kana keyboard on iOS 11 device 3. Build and run on a device 4. In text field type text... Read more
Sprites dragged from Project View to the Hierarchy while in Prefab Mode ...
If you have a prefab open in Prefab Mode and drag an object from the Project View to the Hierarchy, it will get added to the hierarc... Read more
NullReferenceException overriding properties of UI objects by right clic...
If you have an object with UI components as a prefab and attempt to override a property of the UI component by right clicking in the... Read more
Unable to create C# Test Script with Test Runner when project layout is ...
How to reproduce: 1. Download and open attached project "Liquid Fire" 2. Make sure Project window layout is set to "One Column Layo... Read more
[VR] Image Effects need to be updated to work with stereo instanced rend...
Post-processing Stack v2 needs updates to work with Stereo Instancing. Read more
UI Objects are not added correctly as children of UI Object Prefabs
If you are editing a UI Object in Prefab Mode and attempt to add another UI Object as a child of the prefab, it will get added to th... Read more
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