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Animator Update doesn't position the bones immediately
To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip)2. Open the "Scene" scene3. Enter Play mode4. The c... Read more
Launching the editor using -projectPath argument without a valid license...
How to reproduce: 1. Delete Unity license files (.urf) located in C:\ProgramData\Unity2. Create a .bat file containing this: "C:\Pro... Read more
[iOS] When disabling current autorotation orientation via Screen.autorot...
Reproduction steps:1. Open attached project and build for iOS2. The project toggles autorotation to portrait and portraitUpsideDown ... Read more
Infinite Guid Changes because of Symlinks
Reproduction steps:1. Open project attached (Symlinks.zip).2. Setup Symlink.Instructions:- Open cmd with administrator rights.- Go t... Read more
Editor Crashes if dragging docked Octane Viewport with "Alt" + "Right MB"
Reproduction steps: 1. Open "MinimalRepro.zip" project2. "Octane" -> "Settings" -> "Load Octane"3. Close the "Octane" window4.... Read more
The Editor crashes in utf16_to_utf8_len due to the specific plugin
To reproduce: 1. Open the project, attached by the user (pv-plugin-v2.zip)2. Open "w.i.p" scene3. Enter Play mode Expected: the Edit... Read more
[GearVR] Suspending VR unity app then resuming shows black screen, spams...
Not sure if this is our code or not but when using GearVR if you suspend the game by going back to the OS then resume it you only se... Read more
Building the project on iOS device with Xcode API, an exception "The giv...
Reproduction steps:1. Open the attached project "smallerProject.zip";2. Build the project on iOS device; Actual result: an error sho... Read more
MaterialPropertyBlock.GetColor(int nameID) is missing from the API
To reproduce: 1. Open the project, attached by the tester (noMethod.zip)2. Observe the compilation error in the console Expected: Ge... Read more
JsonUtility.ToJson() modifies its input parameters
To reproduce: 1. Open the project, attached by the user (ToJsonTest.zip)2. Open Test Runner3. Run all EditMode tests4. Observe that ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode