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[Visual Effect Graph] InvalidOperationException error is thrown on cance...
InvalidOperationException error is thrown on cancelling pCache file window in Point Cache Bake Tool. Steps to repro:1. Create a new ... Read more
[Linux] A "Not Responding" dialog window opens up in the Player when the...
How to reproduce:1. Open the attached project (SplashTest.zip)2. Press Ctrl+B to build and select a build location3. Notice the midd... Read more
PackageInfo class isn't updated when changing package's location
How to reproduce:1. Open the attached "1253197 repro" project2. Open the Package Manager window from Window > Package Manager3. S... Read more
Falling Rigidbody causes particles to faster when 'Emitter Velocity' is ...
How to reproduce:1. Open attached project "Bug Reporting.zip" and scene "SampleScene"2. Enter Play mode3. Observe "Rigidbody Transfo... Read more
Loading Prefab in InitializeOnLoad returns null when it contains compone...
To reproduce:1. Open attached project ('case_1254464.zip')2. Observe the Console window Expected result: Message 'Load: exists(True)... Read more
Project settings Localization Window breaks when fields are expanded
https://fogbugz.unity3d.com/f/cases/1254070/ How to reproduce:1. Open the attached project2. Open the Localization Settings (Edit-&g... Read more
NullReferenceExceptions are thrown on Bolt install or project upgrade
NullReferenceExceptions appear in the log when using Unity 2019.4.0f1 for the first time with Bolt 1.4.12. These exceptions can be c... Read more
[iOS] Append and Replace build fails when trying to access a non-existen...
How to reproduce:1. Create a new project2. Navigate File > Build Settings3. Switch Platform to iOS4. Build for iOS5. Build again ... Read more
Asset Store 'Complete Projects' overwriting Project Settings with no war...
How to reproduce:1. Create new project2. Open Window -> Asset Store (this will open up a browser)3. Search for "Particle Pack" (a... Read more
The context.interaction logs Multitap instead of Tap when clicked once
How to reproduce:1. Open the attached "Multi-tap and tap input functionality (2019.3.15f1)" project2. Open the Scenes/SampleScene an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled