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0
votes
Duplicate

Creating a new project outputs "failed to load" errors in the console

VR

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Nov 02, 2016

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Version/s: 5.5.0b10

Reproduction steps: 1. Create a new project in unity 5.5.0b10 2. Observe errors in the console concerning the "'AudioPluginMsHRTF.dl... Read more

1
votes
Fixed

'Translation DoF' setting on Mecanim Humanoids still discards bone trans...

Animation

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Nov 01, 2016

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Version/s: 5.5.0b9

How to reproduce: 1. Open the attached project 2. There is imported FBX file 3. The rig is imported as a humanoid Mecanim avatar 4. ... Read more

0
votes
Fixed

Quaternion rotation behaves differrently since 5.5

Animation

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Oct 01, 2016

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Version/s: 5.5.0b2

To reproduce: 1. Open attached project 2. Press and hold A and click 3. Notice that the sword animation looks weird (.gif added to e... Read more

0
votes
Fixed

Unity Editor loads colliders differently than the Standalone Player

Physics

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Nov 02, 2016

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Version/s: 5.5.0b9

Reproduction steps: 1. Open my attached project in Unity 2. Open the "TestScene" 3. Press play 4. Observe the player falling through... Read more

0
votes
Fixed

"Missing" array references are set to "None" when scene is reloaded.

Inspector Framework

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Nov 02, 2016

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Version/s: 5.5.0b10

When scene is reloaded (for example changes are saved) "Missing (GameObject)" ARRAY references are set to "None" (GameObject). STR:... Read more

0
votes
Fixed

[WindowsStandalone] Player crash report doesn't consider -logFile argument

Windows Standalone

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Oct 11, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project "PlayerCrash.zip" 2. Build test scene (File -> Build Settings -> Build) and name it (... Read more

2
votes
Duplicate

[5.5][5.6] Multiple cloth instances cause a crash on scene loading

Physics

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Nov 03, 2016

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Version/s: 5.5.0b11

When loading between scenes, a crash will occur if there are multiple instances of cloth in the unloaded scene. Reproduction Steps:... Read more

0
votes
Won't Fix

Calling ApplyModifiedProperties for a Serialized derived text after sett...

IMGUI

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Oct 30, 2016

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Version/s: 5.5.0b4

Steps to reproduce: 1. Download and open the attached project 2. Open "TestScene" 3. Click on Canvas-->GameObject in the Hierarchy v... Read more

0
votes
Fixed

Deleting object or prefab causes Editor to crash, if that object or pref...

Asset and Scene Management

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Oct 08, 2016

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Version/s: 5.5.0b6

To reproduce from scratch: 1. Make new game object, or it's prefab. 2. Lock it in the Inspector. 3. Delete that object. Expected re... Read more

0
votes
Fixed

[iOS][LaunchScreen] Alpha is not supported

iOS

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Nov 02, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open the attached "Archive" project. 2. Go to "Player settings > Splash Image > Launch Screen". 3. Check the ... Read more

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