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0
votes
Fixed

Editor crashes when setting UniversalRenderPipelineAsset.cascadeBorder v...

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Sep 23, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a9

To reproduce:1. Open the project “test_15862”2. Enter Play mode3. Click the button 'Set Cascade Border to 10'4. Observe crash Reprod... Read more

0
votes
By Design

FBX colors does not match the original Asset's colors when importing the...

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Aug 24, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached project “IN-9377.zip“2. Open the “SampleScene“ Scene3. Double click on the “Assets/Models/Sign... Read more

0
votes
Fixed

Content issues in Mecanim FAQ

Docs - Manual

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Jan 21, 2015

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Version/s: 5.0.0b21

Content issues in Mecanim FAQ Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/MecanimFAQ.html "We are using the legacy animation ... Read more

0
votes
Won't Fix

Texture's dimensions swap when it's width or height is bigger than 4096p...

Texture

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more

1
votes
Fixed

Unity crashed on "UnityOpenXRMeta_OpenXRLifeCycle_OnInstanceCreate" when...

Package: Meta

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May 27, 2025

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Version/s: 2.1.0

Reproduction steps: 1. Create a new project from MR template2. Make sure that VR headset is connected3. Make sure to put on the head... Read more

0
votes
Fixed

[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered

Package: OpenXR Plugin

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Aug 02, 2023

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Version/s: 1.8.2

Steps to reproduce:1. Open the attached user's project "HandTrackingTest.zip"2. Make sure OpenXR is selected as the XR Plugin3. Buil... Read more

0
votes
Fixed

Some Textures are wrongly imported and interpreted as Single Channel Cub...

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

User's attached texture is interpreted as a Single Channel Cube map instead of a Default 2D texture when importing in Unity 5.5. As ... Read more

0
votes
Won't Fix

CapsuleCollider2D behaves incorrectly when affected by PlatformEffector2...

Physics2D

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Sep 13, 2016

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Version/s: 5.5.0b3

Steps to reproduce (watch gif):1. Open attached project2. Open "PlatformEffector2D" scene3. Press play4. Move big rectangle with pla... Read more

0
votes
Duplicate

[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...

Package: Scriptable Render Pipeline HD

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Apr 20, 2020

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Version/s: 8.1.0

Steps to reproduce: 1) Open attached project (HDRP template)2) Load the sample scene3) Make sure that lightmapper is set to Progress... Read more

0
votes
Not Reproducible

This STV build crashes bootloader

Samsung TV

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Jan 22, 2015

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Version/s: 5.0.0b21

This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more

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