Search Issue Tracker
Won't Fix
Won't Fix in 2020.3.X
Votes
1
Found in
2020.3.33f1
Issue ID
UUM-4645
Regression
No
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:
1. Download and open the attached "Misc.UnityProject.zip"
2. Build and deploy the project to iOS
3. Observe the crash
Actual result: Crash with an "Thread 1: EXC_BREAKPOINT (code=1, subcode=0x10681be38)" error
Reproducible with: 2020.3.33f1
Could not test with: 2019.4, 2021.3, 2022.1, 2022.2 (Project breaks when downgrading/upgrading (package, asset import errors))
Reproduced with: iPhone 13 Pro (iOS 15.0.0), iPhone 12 Pro (iOS 14.2.1)
Comments (1)
-
kozmarketer
Apr 21, 2022 21:06
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
There are no fixes planned for this Bug