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0
votes
Fixed

Default Inspector Header is shown when double clicking on a scene

Inspector Framework

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Feb 19, 2019

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Version/s: 2018.2.0a6

When double clicking on a scene to open it from your project view, the inspector will show it's default header as well as the scene ... Read more

0
votes
Fixed

Corrupt faces on meshes in nested prefabs where gameobject starts off di...

Progressive Lightmapper

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Feb 06, 2019

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Version/s: 2018.3.2f1

To reproduce:1. Download and open the project attached by the user.2. Run the "IntroCinematic_settings" sceneResult: The face of the... Read more

9
votes
Won't Fix

Editor crashes with GfxDeviceD3D11Base::CopyRenderSurfaceDesc after chan...

Graphics - LowLevel

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Feb 16, 2019

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Version/s: 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open new Unity project2. Unplug the laptop from charging3. Turn on Battery Boost on GeForce Experience4. Change ... Read more

0
votes
Postponed

Unity packages are unnecessarily recompiled when any assembly definition...

Packman

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Feb 19, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Create or delete an Assembly Definition Expected result: only Assembl... Read more

0
votes
Fixed

Editor freezes on Collab's "Checking for Changes" when opening large pro...

Package: Collab Proxy

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Feb 19, 2019

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Version/s: 1.2.15

1) What happened?When opening a project larger than 20GB that is synced with Collab, a "Checking for changes" progress bar opens tha... Read more

0
votes
Fixed

IL2CPP build fails if delegate has an 'in' parameter

IL2CPP

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Feb 18, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download 1128665_repro.zip2. Build project for Standalone with IL2CPP backend Actual results: Build fails with... Read more

0
votes
Not Reproducible

[Shader Graph] Main preview window name does not change if Shader Graph ...

Package: Shader Graph

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Feb 20, 2019

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Version/s: 5.6.1

Main preview window name does not change if Shader Graph asset renamed manually. Steps to reproduce:1. Create a new project.2. Add S... Read more

0
votes
Won't Fix

IsActiveAndEnabled variable is false even though ActiveSelf and Enabled ...

Scripting

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Feb 12, 2019

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Version/s: 2017.4.0f1, 2017.4.20f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open case1126672 2018+ or case1126672 2017.4 project (depending on your version)2. Enter the Play Mode3. Observe... Read more

0
votes
Fixed

[XR][Android][ARCore] Editor should throw error if trying to deploy with...

XR SDK

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Feb 20, 2019

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Version/s: 2018.4, 2019.1.0b4

How to reproduce:1. Open attached project2. Build to Android and observe pink screen Expected result - Warning or error thrown when ... Read more

0
votes
Not Reproducible

Editor crashes with RadeonRaysLightGrid::Build baking light with Progres...

Progressive Lightmapper

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Feb 16, 2019

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Version/s: 2018.3.0b3, 2018.3.6f1, 2019.1.0a1

How to reproduce:1. Open attached project "MiniProject1"2. In Lighting Settings set Lightmapper to Progressive GPU3. Bake lighting--... Read more

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