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0
votes
Fixed

[TextMeshPro] Chinese Windows IME initialized at wrong position, jumping...

Windows

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May 29, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Open attached project "IME Bug" (and load the IMESampleNoZCore Scene) 2. Set your Windows Input Language to C... Read more

0
votes
Fixed

Issue with reflection probe artifact staying after stopping gameview

Package: Scriptable Render Pipeline HD

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Jun 18, 2018

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Version/s: 2.0.8

-Select a reflection probe in the editor. -Enter play mode -The reflection probe is visible in play mode/game view -Deselect the ref... Read more

0
votes
Fixed

[MacOS][Anima2D] Skinned Mesh Renderer turns invisible in Scene/Game vie...

2D

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Mar 07, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open scene called "scene" in user-supplied project ("Anima2d Testing.zip") 2. Open SpriteMesh Editor window t... Read more

0
votes
Fixed

[Scripting/Particles] Gradient Scripting API thread checks have changed ...

Scripting

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Jun 18, 2018

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Version/s: 2018.2.0a1

Some of the Gradient api now has thread checks that were not present before the bindings system upgrade. For example Evaluate now h... Read more

0
votes
By Design

Package manager fails to start when the internet connection is poor on W...

Packman

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Jun 15, 2018

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Version/s: 2018.2.0b9

The project won't open if package manager fails to start when the internet connection is poor on Windows Steps to Repro: 1. Set you... Read more

0
votes
Duplicate

Unity 2018.3 Crashed while creating a new HDRP project

Asset - Database

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Jun 15, 2018

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Version/s: 2018.3.0a1

How to reproduce: 1. Open Unity launcher 2. Create a new High Definition Render Pipeline project Expected result: Unity successfull... Read more

0
votes
Duplicate

[Linux] Highlighting text in "Project name" when creating a new project ...

Linux

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May 24, 2018

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Version/s: 2018.1.0f2

To reproduce: 1) Open Unity Project Wizard 2) Choose to Create a new project 3) Highlight a part of the project name 4) Try dragging... Read more

0
votes
Fixed

[WebGL] MissingMethodException thrown for System.ComponentModel.TypeDesc...

WebGL

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Jun 13, 2018

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Version/s: 2017.4.5f1

Steps to reproduce: 1. Open user-attached project 2. Build for WebGL (Development Build) Expected result: the method executes with... Read more

0
votes
By Design

When entering Prefab Mode the prefab opens at the incorrect frame

Scene Management

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Jun 18, 2018

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Version/s: 2018.2.0x

When entering and exiting Prefab Mode the frame of the prefab changes. It seems to be reverting to a previous state or animation fra... Read more

0
votes
Fixed

Unable to get out of Prefab Mode

Scene Management

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Jun 18, 2018

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Version/s: 2018.2.0x

Description When using the undo in Prefab Mode, autosave can become confused. If this happens the user is stuck in the prefab editin... Read more

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