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Primary screen window size turns to native when using more than one display
How to reproduce: 1. Open the attached project 2. Open DoubleDisplay.cs script 3. For methods Display.displays[0].SetParams and Disp... Read more
Editor crashes on Animation::SetVisibleInternal after animation componen...
How to reproduce: 1. Open the "terratech.zip" project 2. Open the "game" scene 3. Enter Play mode 4. Press New Game 5. Select Campai... Read more
The Editor freezes when applying changes to a prefab which has child Gam...
Repro steps: 1. Open user attached project 2. Select game object "Arena" in the Hierarchy 3. Select its child game object "Tilemap"... Read more
[Cardboard] [iOS] Eyes are stretched horizontally when a project is buil...
Eyes are stretched horizontally when a project is build using cardboard SDK Steps to reproduce: 1. Open attached project 2. File > ... Read more
[Graphics] Selection outline color differs between linear and gamma colo...
[Graphics] Selection outline color differs between linear and gamma colour space for the same values. Reproduction steps: 1. Select... Read more
NativeArray's performance on iOS is not as expected like in editor and A...
To reproduce: 1. Open users attached project "DestroyEntityBug.zip" 2. Open "SampleScene.unity" scene 3. Enter play mode 4. Observe ... Read more
[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms
Reproduction steps: 1. Download "vortex.zip" project and open in Unity 2. Build And Run 3. In game click "Upgrades" Expected: FPS a... Read more
[Lumin]Null Reference Errors appear when switching platforms with Animat...
Steps to reproduce: 1. Create a new project 2. Import the ML Unity Package 3. Open and dock the Animation window 4. Switch platforms... Read more
[Android] OBB build fails with accents in streaming assets filenames are...
Steps to reproduce: 1. Open user attached project 2. Make sure "Split Application Binary" is selected in the player settings 3. Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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