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[DX11] 16bpp texture/rendertexture formats (RGB565 etc) are not supporte...
How to reproduce:1. Open the attached project2. Open and play "Untitle" scene3. Check the console4. Notice error "RenderTexture.Crea... Read more
[WP8.1][WSA]Reducing resolution while maintaining fullscreen not working...
To reproduce:1. Build attached project2. Run project on Lumia 15203. Notice weird effect on the screen Reproducible with: 5.4.0b1, 5... Read more
CurrentAnimatorClipInfo Weight value doesn't decrease if a Clip is not c...
How to reproduce:1. Open the attached project "AnimationWeight754624.zip"2. Open and Play Test scene3. The game should pause itself ... Read more
Cannot disable or enable Light component through animation
To reproduce:1. Open attached project2. Open "scene" scene3. Open Animation window4. Select "Point light" game object in the Hierarc... Read more
Vector property input boxes for materials shrinks when width of the insp...
Reproduction steps:1. Open attached Unity project.2. Open "Water4 > Materials > Water4Simple(or Water4Advanced)"3. Notice, tha... Read more
ParticleSystem doesn't play if method is called via Invoke
How to reproduce:1. Open the attached project2. Open and play main scene3. In test scene you can find Particle System object ans scr... Read more
[Stretched Billboard] Some particles are not facing the camera
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "scene" scene3. Click on the "Particle System" gameObject4... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more
[Android] Handheld.PlayFullScreenMovie ignores orientation from Unity 5
Handheld.PlayFullScreenMovie does not react to device orientation after movie has started Read more
[ParcticleSystem] Some of the particles don't loop
How to reproduce:1. Open the attached project2. Open "Scene"3. Select Mortal Explosion game object and notice how particles are play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window