Search Issue Tracker
Fixed
Votes
0
Found in
5.2.2p1
Issue ID
757055
Regression
No
[DX11] 16bpp texture/rendertexture formats (RGB565 etc) are not supported. Would be nice to support them if we have >=DX11.1
How to reproduce:
1. Open the attached project
2. Open and play "Untitle" scene
3. Check the console
4. Notice error "RenderTexture.Create failed: format unsupported."
Fix: Now RGB565, ARGB4444 and ARGB1555 RenderTexture formats are supported for dx11.1+
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
Add comment