Search Issue Tracker
Fixed
Votes
0
Found in
5.2.2p1
Issue ID
757055
Regression
No
[DX11] 16bpp texture/rendertexture formats (RGB565 etc) are not supported. Would be nice to support them if we have >=DX11.1
How to reproduce:
1. Open the attached project
2. Open and play "Untitle" scene
3. Check the console
4. Notice error "RenderTexture.Create failed: format unsupported."
Fix: Now RGB565, ARGB4444 and ARGB1555 RenderTexture formats are supported for dx11.1+
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
Add comment