Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p1
Issue ID
756851
Regression
Yes
Cannot disable or enable Light component through animation
To reproduce:
1. Open attached project
2. Open "scene" scene
3. Open Animation window
4. Select "Point light" game object in the Hierarchy
5. Enable Light component
6. Play the animation
Note: looks like it appeared after issue 753595 was fixed
Actual behavior: animation is enabling and disabling Light component, but the light visible all the time in Scene window (see gif)
Expected behavior: light should not be visible when Light component is disabled by animation (see gif)
Reproducible with: 5.3.1p1
Not reproducible with: 5.1.4p1, 5.2.4p1, 5.3.0f4, 5.4.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment