Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0f4
Issue ID
756086
Regression
No
[WP8.1][WSA]Reducing resolution while maintaining fullscreen not working on devices with FullHD resolution
To reproduce:
1. Build attached project
2. Run project on Lumia 1520
3. Notice weird effect on the screen
Reproducible with: 5.4.0b1, 5.3.1p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Add comment