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Attaching an EventTrigger component to the Template`s Item GameObject ca...
How to reproduce:1. Create a new project2. In the Hierarchy Window, create a Dropdown UI element and in its Inspector add 5 new opti... Read more
[Android] Calling AndroidJavaClass() for a non-existent class causes a c...
Steps to reproduce:1. Open the attached project2. Open Window/General/Services3. In the Services tab, open Cloud Diagnostics4. Enabl... Read more
Grid.GetCellCenterWorld returns a value offset from the center when usin...
How to reproduce:1. Open the attached "case_1116814-GetCellCenterWorld.zip" project2. Enter Play mode3. Click on the green tile in t... Read more
Ambient lighting is different in Prefab editing Mode
Steps to reproduce:1. Create a new scene2. Set Environment Lightning Source to Color and Ambient Color to white (FFFFFF)3. Open Proj... Read more
Continuous speculative collision produces incorrect contact points
How to reproduce: 1. Open attached project2. Open scene Scenes/SampleScene.unity- Scene contains two bars constrained using Configur... Read more
ETC texture compression Split Alpha Channel, doesn't work for SpiteAtlas...
Steps to reproduce:1. Open user attached project2. Switch to Android platform3. Select Assets/Atlas_Variant_ES2_split and observe th... Read more
[Android] Duplicate plugins with the same names prevent from exporting a...
Errors related to duplicate plugins with same names thrown in the console which prevents from exporting a project to Android. Steps ... Read more
[Xbox][Mono] Assembly compiling error during Xbox building process when ...
Steps to reproduce:1. Open user attached project2. Build & Run a Development or Debug build3. Observe that the build fails with ... Read more
Shortcut label is still being displayed when adding and removing a short...
How to reproduce:1. Open attached project "Case_1109108_repro.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Find "Main Menu/G... Read more
[Android][Daydream][LWRP] Scene is darker than expected if using Daydrea...
How to reproduce:1. Open attached project "TerrainTestLWRP"2. Build to Android3. Notice that the scene is very dark and terrain cann... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject