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AddTorque method adds torque around unpredictable axes rather than globa...
Reproduction steps:1. Open the project inside of "Test AddTorque.zip"2. Open and Play "AddTorque" scene3. Focus on Game Window and p... Read more
"Density" in "Buoyancy Effector 2D" description is inaccurate and diffic...
How to reproduce:1. Open attached project "BuoyancyDescription.zip" and scene "SampleScene"2. In the Hierarchy window, select "Buoya... Read more
Unity Ads Package conflict with Moq framework
Steps to reproduce:1. Open user attached project2. Observe the error in the console Expected result: Unity Ads Package conflicting w... Read more
"Assertion failed: Called Release() on an invalid object" when cleaning ...
Steps to reproduce:1) Open user attached project from the OC link2) Open the scene Assets/Scenes/GiantsDeep.unity.3) Press play. Aft... Read more
Scene view is not displaying 9-Sliced UI Canvas's child UI Images correc...
1. Open my attached repro project "BlankProject.zip"2. In the Hierarchy extract "Ui Canvas" and press on [Container Frame]3. Now in ... Read more
Timeline horizontal scrolling not working as expected
How to reproduce:1. Open the attached TimelineBug.zip project2. Select Cube in the Hierarchy window3. Go to the Timeline window4. Se... Read more
[PostProcessing] Depth of field is not applied to the whole screen when ...
How to reproduce:1. Open user attached project "20190215_test.zip"2. Set Game View Resolution to Fixed Resolution 1000x10003. Resize... Read more
[MacOS][IL2CPP] Standalone build fails on MacOS with scripting backend s...
Reproduction steps: 1. Create a New Project2. Import Unity IAP3. Switch to "IL2CPP" Scripting Backend4. Build for MacOS Expected Res... Read more
[XR][XR SDK] [Vulkan]Editor crashes upon entering Play mode when Vulkan ...
Steps to reproduce:1. Download and open the attached project2. Open cube scene3. Enter Play mode Result: crash Reproduced on 2019.2.... Read more
[Android] Game Object using a specific shader is not being rendered in A...
Steps to reproduce:1. Open the attached project2. Open Scenes/SampleScene3. Notice the tree on a plane4. Build and run to device5. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open