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0
votes
Duplicate

[Windows][.NET 4.x] Delegate.DynamicInvoke fails with an exception when ...

Scripting

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Feb 12, 2019

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Version/s: 2018.2.15f1, 2018.3.5f1

When attempting to use Marshal.GetDelegateForFunctionPointer with the IntPtr returned from "GetProcAddress" (kernal32) when the scri... Read more

0
votes
Duplicate

Editor crashes with [Position out of bounds!] when applying the HDRTextu...

Asset - Importers

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Feb 12, 2019

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Version/s: 2019.2.0a1, 2019.2.0a4

How to reproduce:1. Create HDRP template project2. Select any texture within the project3. In Inspector try to apply HDRTexture pres... Read more

0
votes
Won't Fix

Error messages in Console Window when a string field containing a .meta ...

Asset - Database

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Dec 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1113773-YamlBugRepro_1" and scene "SampleScene"2. Drag the "Cube" GameObject from th... Read more

0
votes
Not Reproducible

LWRP is leaking resources when building Unity.Physics project to device

Package: Scriptable Render Pipeline Lightweight

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Feb 18, 2019

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Version/s: 5.3.1

When building project to LWRP it leaks resources. Read more

0
votes
Fixed

[Windows] Malformed utf16 surrogates in C# strings can cause the Unity E...

Scripting

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Feb 13, 2019

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Version/s: 2017.4.0f1, 2017.4.20f1

To reproduce: 1. Download attached project “MalformedStringInspectorCrashRepro.zip" and open in Unity2. Set Scripting Runtime Versio... Read more

0
votes
Fixed

"Maximize" shortcut does not work for Game view window when in Play Mode

Themes

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Dec 17, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Create a new project2. Enter Play Mode and then press Pause3. Focus on Game window and try to maximize it with... Read more

0
votes
Fixed

[Realtime GI] Editor throws 'Failed opening GI file' errors when switchi...

Progressive Lightmapper

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Feb 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0a4

Steps to reproduce: 1. Download the attached project and open SampleScene2. Clear the GI Cache in the Edit > Preferences window3.... Read more

0
votes
Duplicate

Crash on ExternalForcesModule::Cache when enabling External Forces in th...

Visual Effects - Legacy

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Feb 09, 2019

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Version/s: 2019.1.0a15, 2019.1.0b1, 2019.2.0a2

How to reproduce:1. Open the 'Prefab_Crash.zip" project2. Open the "SampleScene.unity" scene3. Select Ship > ThrustParticles in t... Read more

0
votes
Won't Fix

Code Analysis Settings in Visual Studio are reset when Launching Unity

CodeEditors

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Nov 18, 2018

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Version/s: 2018.2.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. In the attached "case1101950" project folder open case1101950.sln in Visual Studio2. In the Solution Explorer wi... Read more

0
votes
Fixed

[GPU PLM] Indirect bounce color is wrong with multi-material setups

Progressive Lightmapper

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Feb 18, 2019

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Version/s: 2018.3

Steps to reproduce: 1. Download CornellBox scene (link in the description)2. Make sure that GPU Lightmapper is selected as the light... Read more

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