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Opening Dropdowns freezes Game View when using Fixed Resolution
Reproduction Steps: 1. Import attached project "893585 - DropDown.zip". 2. Open "DropDownTest" scene. 3. Select Game View. 4. Make s... Read more
[OculusXR][GLES][BiRP] Android external OES texture does not render when...
Steps to reproduce: 1. Open the attached user's project "ExternalImageLowOverheadMode.zip" 2. Make sure that Graphics API is set t... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more
[Windows] InputValue of the scroll wheel changes with the step of ±120 w...
Reproduction steps: # Open the attached “InputSystem” project # Open the “InputManager” scene # Enter the Play Mode # Scroll t... Read more
Crash in ShaderVariantCollection::GetShaderKeywordSetForShader when buil...
Reproduction Steps: 1. Import attached project. 2. Build and Run on any platform. (Login and Main scenes need to be included) Resul... Read more
Graphics.DrawMeshInstanced doesn't draw anything in build
To reproduce: 1. Open the project, attached by the user (TestInstancing.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. ... Read more
"The page you were looking for doesn't exist" message appears when tryin...
How to reproduce: 1. Open Unity Hub 2. Try to Sign in Reproducible with: Unity Hub 2.0.0 Actual results: "The page you were lookin... Read more
[Performance Regression] AssetBundleLoadSingleAssets : LoadAsync_Prefabs...
The AssetBundleLoadSingleAssets : LoadAsync_Prefabs_SingleAssets test is significantly slower than 18.4. Platform Affected - MacOS ... Read more
Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...
How to reproduce: 1. Open user-submitted project (NestedPrefabBug) 2. Open the scene 'SampleScene' 3. Select the 'Canvas' GameObject... Read more
Canvas is drawn twice to the same render target when rendering into came...
How to reproduce: 1. Download the attached project 2. Open the "SampleScene" scene 3. Enter "Play" mode Expected outcome: Canv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support