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Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce:1. Open the user attached project2. Open the project destination folder3. In the BuildNoGraphics.bat add the Editor... Read more
Opening Dropdowns freezes Game View when using Fixed Resolution
Reproduction Steps:1. Import attached project "893585 - DropDown.zip".2. Open "DropDownTest" scene.3. Select Game View.4. Make sure ... Read more
Graphics.DrawMeshInstanced doesn't draw anything in build
To reproduce: 1. Open the project, attached by the user (TestInstancing.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Obse... Read more
FileSystemWatcher returns bad file path when entering Play Mode
How to reproduce:1. Open users attached project2. Open Assets > Repro.unity3. Enter Play Mode4. Observe the Console window Expect... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce:1. Open the attached "ReproProject.zip" project2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture As... Read more
Crash in ShaderVariantCollection::GetShaderKeywordSetForShader when buil...
Reproduction Steps:1. Import attached project.2. Build and Run on any platform. (Login and Main scenes need to be included) Result: ... Read more
Animator transition parameter is ignored in a transition from entry to a...
To reproduce: 1. Open the project, attached by the tester (link in edit)2. Open the "BugTest" scene3. Select the Third Person Contro... Read more
'Assertion failed: m_HandleManager.IsValidHandle (renderer.m_Handle)' er...
To reproduce: 1. Open the project, attached by user (SMR.zip)2. Open "Repro" scene3. Enter Play mode4. Observe console Expected: no ... Read more
"The page you were looking for doesn't exist" message appears when tryin...
How to reproduce:1. Open Unity Hub2. Try to Sign in Reproducible with: Unity Hub 2.0.0 Actual results: "The page you were looking fo... Read more
[Windows] InputValue of the scroll wheel changes with the step of ±120 w...
Reproduction steps: Open the attached “InputSystem” project Open the “InputManager” scene Enter the Play Mode Scroll the mouse wheel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used