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[Scene/Game View] Gizmos do not refresh in game view on adding any exten...
Aim section Property Gizmos are disappearing on adding any extension, On hovering mouse on Game view, it appears.-Tracked Object Off... Read more
Enabling Callstacks in Profiler Window hangs Editor
Enabling Callstacks feature in Playmode causes Editor hang Repro steps:1. Open Project with scripts (e.g. one attached to case 12441... Read more
[macOS][iOS] Crash on pthread_kill when building with debugger attached
How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more
[WebGL] Pausing Audio Source causes continuous tapping sounds in Firefox...
How to reproduce:1. Open attached project "Repro1238052_tapping.rar"2. Build and Run for WebGL with Firefox browser3. Click the "Pla... Read more
[ProBuilder] Markee Selection while holding CTLR doesn't work in sub-level
1. Get latest PB 4.3.0 version2. Create a cube with (CTRL+K)3. Choose any sub-level mode (vertex, edge or face)4. Hold CTRL and draw... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce:1. Open the attached (Input Tester 2.zip) project2. Open the "Input Tester" Scene -> enter the PlayMode3. Press ... Read more
Terrain objects can still be selected when their selection is disabled
How to reproduce:1. Open the attached project named "Case_1251889"2. Open the Sample Scene3. Observe the Hierarchy that every object... Read more
Sprite Packed image is blank in loaded AssetBundle after Editor re-focus
How to reproduce:1. Open the attached (unity_assetbundleTest2019.zip) project2. Open the "BundleLoadTest2" Scene3. Enter the PlayMod... Read more
New C# script is appended an additional .cs extension when its name alre...
How to reproduce:1. Create and open a new project2. In the Project browser create a new script and name it 'test.cs'3. Observe the n... Read more
[macOS][iOS] Crash on pthread_kill when building with Rider debugger att...
How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled