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The color of a newly created material asset doesn't change when applying...
Repro steps: 1. Open QA attached project "presets" 2. Create a material asset in Project Window 3. Make sure the new material is sel... Read more
[HDRP][Windows] Opening High Definition RP(Preview) template makes edito...
Steps to reproduce: 1) Open Unity and click on "New" button(to create a new project) 2) Select High Definition RP(preview) template... Read more
[VideoPlayer] Direct audio output webm videos play only through one spea...
How to reproduce: 1. Open the attached project 2. Play Render Texture scene 3. First video is mp4 and plays with Audio Source audio ... Read more
The script cannot be loaded in the Inspector when a namespace is declare...
How to reproduce: 1. Open attached Unity project "Client" 2. Select Assets --> Prefabs --> Board --> BoardView prefab in the Project... Read more
Particle effect stars flickering in play mode using Control Track with c...
If using Timeline with Control Track and Particle effect with a child Particle effect with Start Delay that is added in Control Play... Read more
AssetDatabase.GetLabels return empty in AssetPostProcessor when asset is...
How to reproduce: 1. Open the user-submitted Project 2. Right click "test-texture" -> Show in Explorer -> Cut the "test-texture" and... Read more
[VideoPlayer] When trying to transcode webm VFR movies Unity should emit...
How to reproduce: 1. Open the attached project 2. It has one webm video, select it 3. In Inspector enable transcode, change codec to... Read more
Package manager window has broken UI with GUIUtility error
Steps to reproduce: 1. Create a new project 2. Open the package manager window Result: broken layout, error in console: Panel.Paint... Read more
Test Runner Window causes large slowdown when entering play mode
How to reproduce: 1. Open user-submitted project 2. Open Test Runner window (notice how long Test Runner window takes to load) 3. Pl... Read more
Selectable has N^2 performance for deactivation
How to reproduce: 1. Open user-submitted project 2. Open scene "uiperformance.unity" 3. Open UI profiler 3. Play scene 4. Disable "C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion