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0
votes
By Design

Enabling Anti Aliasing affects "HBAO plus" plugin rendering buffer orien...

Graphics - General

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Nov 03, 2015

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Version/s: 5.2.2f1

1. Open attached Unity project.2. Open "Test" scene.3. Move "Main Camera" close to the doors.4. Play the scene.5. Go to "Edit > "... Read more

0
votes
Won't Fix

[Editor] Using Alt+LMB Drag reverts texture parameters only

Inspector Framework

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Nov 03, 2015

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Version/s: 5.3.0b5

Steps to repro Notes: Behavior varies in 5.1x to 5.3, however I decided it was not regressive, but by design. ~ There is no definiti... Read more

0
votes
Fixed

[iOS] Materials using Standard Shader are corrupted when using GLES2

iOS

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Nov 10, 2015

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Version/s: 5.3.0b6

To Reproduce: 1. Build and run the attached project with GLES2.2. Observe that all materials are corrupted (it's just using Standart... Read more

0
votes
Fixed

FBXs Containing 3DSMax Camera Nodes Cause Unity to Crash When Marked as ...

Global Illumination

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Nov 10, 2015

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Version/s:

Tested in: Version 5.3.0b6 (cc2b3bfc4699)Mon, 02 Nov 2015 20:20:45 GMTBranch: 5.3/staging ======= Repro: Import the attached FBX fil... Read more

2
votes
Postponed

Generate LightmapUVs Takes an Unreasonably Long Time on Simple Geometry

Asset Import

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Nov 10, 2015

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Version/s:

Attached is a simple ArchViz scene. Optimized, low-poly geometry <36k quads. Hangs the asset importer for over an hour. This is r... Read more

1
votes
By Design

[iOS] Compressed splash screens are much larger with 5.x than 4.6.x

iOS

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Oct 14, 2015

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Version/s: 5.2.1p3

To Reproduce: 1. Just build the attached project in Unity and the build an app in Xcode.2. Observe that all splash screens are much ... Read more

0
votes
Fixed

Image Effects crash standalone builds on DX10 GPU

Graphics - General

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Oct 27, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Creating new empty project, import "Effects" (one of the default) asset package2. Add "Depth of Field" script ... Read more

0
votes
Not Reproducible

[AW] Curves view is overwriting import

Animation Window

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Nov 10, 2015

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Version/s: 5.3.0b5

When the AW Curves view is open, import compression settings are ignored.This works properly when AW Dopesheet view is open instead. Read more

0
votes
Fixed

UI Font quads cut off the edges of the glyphs

UI

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Oct 26, 2015

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Version/s: 5.2.1p3

Read more

0
votes
Fixed

[MultiscneneEditing]Call to GetActiveScene() crashes when entering play ...

Assets Management

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Nov 10, 2015

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Version/s: 5.3.0f1

How to reproduce:1. Open the attached project2. Open the scene3. Enter playmode4. Crash Previous versions also crashed if script was... Read more

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