Search Issue Tracker

0
votes
Fixed

[Anim] Backspace to delete a value in Transform editor of Configuration,...

Animation

-

Oct 03, 2016

-

Version/s:

Deleting value in Transform editor of Configuration deletes joint mapping, when only value should be deleted. repro: -enter the Con... Read more

0
votes
Fixed

[iOS][Android] LPPVs Do Not Fallback To Use Light Probes

Global Illumination

-

Oct 03, 2016

-

Version/s: 5.5.0b5

Light probe proxy volumes (LPPVs) do not fallback to use light probes when a standalone build is deployed to Android or iOS. Steps ... Read more

2
votes
Fixed

A game in exclusive fullscreen freezes and doesn't go back to fullscreen...

Graphics - General

-

Oct 04, 2016

-

Version/s: 5.3.6p6

When an empty project using exclusive fullscreen is alt+tabbed it freezes. DX9 and DX11, in DX9 I can't even alt+tab properly - gett... Read more

0
votes
Fixed

Objects closer to camera than canvas are obscured by canvas when camera ...

Graphics - General

-

Oct 04, 2016

-

Version/s: 5.4.1p3

Objects between Camera(with a render texture) and Canvas(Render Mode: Screen Space - Camera) are invisible - being obscured by Canva... Read more

0
votes
Won't Fix

Crash at "mono_string_new " when using Marshal.PtrToStructure

Mono

-

Sep 28, 2016

-

Version/s: 5.4.1f1

To reproduce: 1. Open the attached project 2. Download the attached "ST00A.CHC" file 2. Open the "TestScript" script 3. On line 67 ... Read more

0
votes
Won't Fix

Assigning Material.shader from a worker thread doesn't throw an error in...

Scripting

-

Oct 03, 2016

-

Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project 2. Build and run release (non-developement) build 3. Start game and choose "Flat islan... Read more

0
votes
Fixed

Undoing collider edits in scene view makes handles disappear

Editor - Other

-

Oct 04, 2016

-

Version/s:

Steps to Reproduce: 1. Create a new object with any type of Collider (e.g., GameObject -> 3D Object -> Cube) 2. Press the Edit Coll... Read more

0
votes
Fixed

Point and Directional light is leaking through the Mesh

Shadows/Lights

-

Oct 01, 2016

-

Version/s: 5.5.0b5

Reproduction steps: 1. Open the attached project AI Learning.zip; 2. Open the BakeTimeTest scene; 3. Observe the inside of the Room;... Read more

0
votes
Fixed

Unity does not rebuild GUID cache on boot

Asset and Scene Management

-

Oct 03, 2016

-

Version/s: 5.5.0b5

Steps to reproduce: 1. Open the attached project 2. Run Unity 3. Observe the Output console 4. You will the error messages: Timestam... Read more

0
votes
Duplicate

Player's character stays in game after forced disconnection

Networking

-

Oct 04, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project 2. Open "World" scene 3. "Build and run" development build 4. In build click "Server & ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.