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In the UI/Lit/Bumped shader the bump map tiling parameters does not chan...
Steps to reproduce: 1. Create new Unity project2. Create a material and set its shader to UI/Lit/Bumped3. Attach a 'Diffuse (RGB), A... Read more
[Remote Config] User isn't notified about settings/ rules getting discar...
User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more
Suppressed warning is logged to the Console when using Roslyn Diagnostic...
How to reproduce:1. Open the user's attached project2. At the top of the Editor, go to Compilation -> Run3. Observe the Console E... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
Typo in HDRP TextureCache2D.cs line 80
Reproduction steps:1. Open any project that has the HDRP package installed2. In the search field of the Project window type TextureC... Read more
Facebook SDK does not have the option for switching to the newest availa...
How to reproduce:1. Create a new Unity project with Facebook-Games Support module installed2. Open Edit > Project > Player Set... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more
Corrupted lightmap snapshot causes crash
Steps to reproduce:1. Download attached project.2. Open the scene3. Close the editor. This is to make sure editor opens with the sce... Read more
Streaming Texture is not working when there are only instantiated entity...
How to reproduce:1. Open attached project "textureStreaming.zip" and scene "SceneFailing"2. Enter Play mode3. In Game view, press sp... Read more
[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...
Steps to reproduce: 1. Open attached project2. Change the main graphics API for Mac Standaole to 'Metal'3. Build 'DemoWalk' scene4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed