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Building for Webplayer completely broken on Windows
If I build a webplayer in Unity 5.3.0a1 (even an empty project), I get the error "Failed to intiialize player 3D graphics" when tryi... Read more
[Crash] Unity crashes after waking up the machine
Repro:- Open the attached project, and open the main_menu scene.- Put your machine to sleep- Wake it up and the crash occurs- seems ... Read more
RenderToCubemap memory leak
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open profiler or task manager4. Run scene and notice how memory ... Read more
[iOS] App becomes unresponsive after trying to play a not supported vide...
To Reproduce: 1. Build and run the project attached to the comment ( 740567_TestVideo.zip ).2. Click either 'Video : Full' or 'Video... Read more
[UGUI] Blurred text in nested canvas
Steps to reproduce:1. Download and open attached project "TextProject.zip"2. Open scene "TestScene" and change the editor layout to ... Read more
Crash playing scene, new in 5.3, OVR_GetRenderPose in callstack, Mac
To reproduce:1. Open attached project2. Play "LookInputSample" scene3. Editor crashes Read more
[iOS] Apple TV Splash shown in iOS Player Settings
See attached screenshot. A setting for Apple TV splash screen is shown 'iOS Player Settings' despite that tvOS should have a separat... Read more
Broken Lightmaps: Parts of scene are black because of the baked lightmaps
To reproduce:1. Open attached project2. Open scene Shenzen3. Bake lightmaps4. Notice that scene has black/white rectangles over some... Read more
Scroll rect scaled to very small value and set to elastic movement type ...
To reproduce:1.Create new project, import and open attached "case_736804-scroll_rect_bug.unity" scene.2.Play scene, select Canvas &g... Read more
Symbols missing in 5.2.2p1
With dead code stripping disabled and the -all_load linker flag this error message appears:Undefined symbols for architecture arm64:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field