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Fixed in 2018.4.2f1

Fixed in 2018.4, 2019.1, 2019.2

Votes

1

Found in

2018.3.0a3

2018.3.0f2

2019.1.0a1

2019.2.0a1

Issue ID

1136349

Regression

Yes

Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode is set to "Enabled for builds"

2D

-

1. Open the attached 'sprite.zip' project
2. Go to Project tab -> 'sprites' folder and duplicate some sprites (select sprite and press Ctrl + D)
3. Enter Play Mode and observe the popped up window

Expected result: Sprite Atlases are packed just for builds
Actual result: Sprite Atlases are packed by entering the Play Mode

Reproducible: 2018.3.0a5, 2018.3.11f1, 2019.1.0b9, 2019.2.0a10
Not reproducible: 2017.4.0f1, 2017.4.24f1, 2018.3.0a2

  1. Response avatar

    Resolution Note (fix version 2018.4.2f1):

    Fixed in: 2019.3.0a1
    Backported to: 2018.4.2f1, 2019.1.4f1, 2019.2.0b4

Comments (2)

  1. 495e55a1ab7af58b9c2dbec7b81135f1?d=mm

    Peter77

    May 16, 2019 05:20

    It's fixed in Unity 2019.3.0a2 according to the changelog:
    https://unity3d.com/unity/alpha/2019.3.0a2

  2. Cc66e47862a6d761dae419c61e52b9b8?d=mm

    joaobsneto

    Apr 29, 2019 18:23

    Was it fixed in 2018?

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