Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.1.0a11
Issue ID
1106254
Regression
Yes
Opening/modifying a script in a Code Editor prevents a bug report from being sendable until the Code Editor is closed
Steps to reproduce:
1. Create a new project
2. Create a new script
3. Open it in Visual Studio
4. Try to submit a bug report
Expected result: bug gets packed and submitted normally
Actual result: "Error occurred while creating an archive. Error code: file read failed"
Reproduced on 2019.1.0a11, 2019.1.0b9, 2019.2.0a1 and 2019.2.0a9 on Visual Studio on Windows
Not reproduced on 2019.1.0a1 2019.1.0a10 OR 2019.1.0a11 on macOS/Visual Studio
Notes:
- Bug report becomes sendable if Visual Studio is closed
- Issue does not occur if a newly created file is not opened in VS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note (fix version 2019.3):
Fixed in: 2019.3.0a11
Backported to: 2019.1.0f2, 2019.2.0a13