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[XboxOne] Crash at GeometryJobTasks::ScheduleSharedGeometryJobs when pla...
Steps to reproduce:1. Uncompress 4177750_CrashbotsGraphicJobs20183.zip and open it with Unity 2018.3.4f1 (It could throw some error ... Read more
[Editor] Input Action does not disable automatically when existing Play ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/436Forum: https://forum.unity.com/threads/errors-with-new-input-sys... Read more
[UI] Using "detect input to bind to an Action" sometimes generates an er...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/467 Repro:1. Download package and project at: https://github.com/Un... Read more
[Scripting] Input Action loses callback functions after re-enabled.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/472https://github.com/Unity-Technologies/InputSystem/issues/538 Rep... Read more
Editor crashed after clearing baked data right after canceling a bake
Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests)2. In ... Read more
[UI] Re-naming Action Map after starting to re-name an Action breaks the...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/489 Repro:1. Download package and project at: https://github.com/Un... Read more
[UI] "Release" for Press Interaction does not trigger action
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/492 Repro:1. Download attached project "PressTest.zip"2. Download p... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more
"Assertion failed on expression" errors when using Holographic Emulation
How to reproduce:1. Open the attached "Repro_1131416.zip" project2. In Build Settings, switch the Target Platform to "UWP"3. Open "A... Read more
Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode ...
1. Open the attached 'sprite.zip' project2. Go to Project tab -> 'sprites' folder and duplicate some sprites (select sprite and p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window