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[Metal] Texture2D.GetNativeTexturePtr creates a new texture and returns ...
To reproduce:1. Open project attached by the user2. Open "MainScene" scene3. In Edit->Project Settings -> Player enable Metal ... Read more
In Playmode object with "Playable Director" jumps back to starting posit...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Open Timeline window. (Happens only if Timeline ... Read more
The camera is moving near the object in Editor, however, in the built ap...
Reproduction steps:1. Open the attached project "Repro Hunting world.zip";2. Open the scene "AnimalSelection" and enter Play mode;3.... Read more
Shader.EditorCompileVariant in 2017.1 takes more time than in 5.6 on la...
To reproduce:1. Open project(link in edit) on 2017.1.0f32. Open profiler3. Play 'Stage 1 mechanical' scene (use WASD and mouse butto... Read more
Changing Brush color and selecting a Grid Object, changes its color to t...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. "Window" -> "Tile Palette"4. Select "Wall Brush" inst... Read more
Projector shadows appear broken in Editor Mode, but corrects in Play Mode
How to reproduce:1. Download attached project file attached by QA and open "Basic" scene2. Click on SoftShadowProjector -> SoftSh... Read more
Need to save the scene to save changed colors if the color change was do...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. Navigate through the Project window to "Resources" ->... Read more
Adding a new script, called "Status", to the game object via AddComponen...
To reproduce: 1. In a new project, select Main Camera in the Hierarchy2. In the Inspector, press Add Component -> New Script3. Na... Read more
Intensity of decoded directional lightmap vs. realtime light on a normal...
Using real time lighting mode, quad with sphere normal map look the same as the sphere. Changing light angle, quad is properly updat... Read more
OnPreRender and OnPostRender get called when clicking on the game view o...
Reproduction steps:1. Open the attached project2. Open the scene3. Press play4. Press pause5. Click on the Game view/resize windows ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
- Terrain is rendered with broken material when adding Terrain Component to a Cube GameObject and assigning Terrain data
- APV baking settings are not saved until you bake