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Occlusion culling not occluding
Steps: 1. Use repro project in comment "SmallRepro.zip"2. Bake occlusion culling with the following 2 cases:(A) Enable "ROAD1_doesn'... Read more
Scene objects are not rendered at some angles and positions
Reproduction steps: 1. Open "MinimalReproProject"2. Open Scene "Desert_static"3. Disable Occlusion Culling Visualization4. Look arou... Read more
Scriptable Object's icon is missing in the Inspector in 5.6
Steps to reproduce:1. Open attached project "933112.zip"2. Right click on the Project View and create a new "Custom Scriptable Objec... Read more
Previously referenced scriptable object in a prefab gets corrupted after...
Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more
[Animation] Vertex Compression is not disabled if Mesh Compression is tu...
If Mesh compression is turned on in model import settings on models with animations, no matter what setting, Vertex compression is n... Read more
EditorGUILayout.Popup method does not account for GUI.matrix scaling
Reproduction steps:1. Open the attached project(9:56 AM).2. Go to Atlatl > Creation Graph (Ctrl(Cmd)+G).3. Click Unified Model.4.... Read more
Unity-upgraded shader cause inconsistent line endings warning if saved w...
How to reproduce:1. Open the attached project2. Open "Test.shader"3. Uncomment the code and save the file using Windows or Mac line ... Read more
Rearranging windows causes window overlap and flickering game window
Steps to reproduce:1. Create new project2. Separate Scene and Game windows so they are both visible3. Under them put Project window ... Read more
Incorrect color calculation in linear color space using sprites packed w...
How to reproduce:1. Open user-supplied project2. Load scene "scene"3. Hit play and observe the Game View Expected result: Both Image... Read more
Changes to Grid Objects with a brush are discarded on entering Play Mode...
Reproduction steps: 1. Open "MinimalReproProject"2. Open the "Main" Scene3. "Window" -> "Tile Palette"4. Select "Wall Brush" inst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
- Terrain is rendered with broken material when adding Terrain Component to a Cube GameObject and assigning Terrain data
- APV baking settings are not saved until you bake