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Assets last imported before 5.5.0b3 don't show up in inspector selection...
To reproduce: 1) Create new project in 5.5.0b2- 2) Create new material in Project View 3) Create a cube in scene 4) Try to add a mat... Read more
Empty Manage License window after the network loss
Repro: 1. Launch and sign in to the Editor 2. Activate if needed 3. Navigate to Manage license window 4. Choose to activate Personal... Read more
ButtonAction.ButtonPressed in Event Trigger (Script) is not triggered wi...
Steps to reproduce: 1. Open User's attached project "Example" 2. Press play 3. In Game tab press on green circle Expected behavior:... Read more
Warning when changing value of Scrollbar and Slider
Warning when changing value of Scrollbar and Slider 1. What happened Outside play mode, if I change the size parameters of the scr... Read more
[AW] Selecting multiple keys in baked animation clip slows down renderin...
Repro: - Open scene provided in attachment (AnimationWindowPerformance.zip) - Open scene 'Untitled' - Select game object 'Horse 2.0 ... Read more
[Debug] Editor crashes after using 'Step Over' feature in Debug mode
Steps to repro: 1. Open attached project and 'test' scene; 2. In the project folder open 'test' script; 3. Set the breakpoint on li... Read more
[OSX] AudioMixer::CheckConsistency() crash caused by mixer files when op...
Repro steps: 1. Open "UnityChanBallRoll.zip" project Stack trace: AudioMixer::CheckConsistency() Note: The crash is caused by NewA... Read more
CPU spikes in Overhead
To reproduce: 1. Open attached project 2. Run Scene 3. Open Profiler 4. Observe "Overhead" spikes in CPU usage Reproducible: 5.3.6... Read more
[Tizen] Failing to discover a deployment target results in a poor error
[Tizen] Failing to discover a deployment target results in a poor error 1. What happened Failing to discover a deployment target r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"