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0
votes
Fixed

Audio Low Pass Filter doesn't work on Audio Listener

Audio

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Oct 02, 2015

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Version/s: 5.2.0f3

Audio Low Pass Filter does not work correctly on Audio Listener while on Audio Source it is still working correctly. Steps to reprod... Read more

1
votes
Fixed

[iOS][ODR] OnDemandResources.PreloadAsync never reports progress

tvOS

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Oct 15, 2015

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Version/s: 5.1.4b16

OnDemandResourcesRequest.progress never report any intermediate values between 0 and 1 after OnDemandResources.PreloadAsync is calle... Read more

1
votes
By Design

Custom shadered image is not rendered while in a parent's mask

UI

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Oct 12, 2015

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Version/s: 5.2.1p3

Repro steps:1) Open the project and Main scene2) Play it and notice only one bar updates3) Select Background->Masked->Panel an... Read more

0
votes
Fixed

[OldGUI] GUIText has line spacing is way smaller compared to previous ve...

UI

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Oct 15, 2015

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Version/s: 5.3.0b2

Steps to reproduce: 1. Open attached project2. Open 'game' scene3. Notice how the smaller line spaces affect the text (for example, ... Read more

0
votes
Fixed

Code-created TerrainData marked with "HideFlags.DontSave" crashes editor...

Terrain

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Oct 16, 2015

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Version/s:

Steps to reproduce:1. Open attached project's scene "Test".2. Exit Unity Editor.3. Editor crashes. Crash is caused by HideFlags.Dont... Read more

0
votes
Not Reproducible

[UWP] Deployment canceled by user when build and running

Windows Store Apps

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Oct 16, 2015

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Version/s: 5.2.2f1

Build and running UWP application from editor, usually ends up with "Deployment canceled by user." error, though nothing was done to... Read more

0
votes
Postponed

[SerializedArray] Adding over 2000 elements to a serialized array causes...

IMGUI

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Oct 08, 2015

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Version/s: 5.3.0b2

To reproduce the issue follow the steps:1. Load "New Unity Project 1" project2. Load "EmptyArray" scene3. Find "keyword" array list ... Read more

1
votes
Fixed

Lot of same errors on editor generating network serialization

Networking

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Oct 16, 2015

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Version/s:

Recursively defined network structures cause stack overflow in editor when building. Applies to classes derived from MessageBase. Read more

1
votes
Fixed

[iOS] Video is closed when switching from control setting minimal -> ful...

iOS

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Oct 16, 2015

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Version/s: 5.2.2f1

To Reproduce: 1. Deployt the attached project.2. Click 'Video : Minimal"3. Click the button in the lower right corner to change cont... Read more

0
votes
Fixed

[MeshAPI]Memory leak with procedural Mesh

Graphics - General

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Oct 15, 2015

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Version/s: 5.3.0b2

How to reproduce:1. Open the attached project2. Open Bug scene-There is this documentations script http://docs.unity3d.com/ScriptRef... Read more

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