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[MacOS][2019.2.0a8] Opening/Creating project results in Package Manager ...
Reproduction steps: 1. Create a New Project2. Notice a pop-up "Unity Package Manger Error"3. Press Continue4. Notice a pop-up "Unity... Read more
[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR i...
Repro:- download this project- Click on the camera and try picking some antialiasing mode in the PostProcessing Layer- notice that t... Read more
[VFX] Deleting a block in any contextual node disconnects all nodes conn...
Repro steps:1. Create a new particle system2. Assign an inline Texture2D node to the main texture slot3. Delete any node4. Observe h... Read more
Collaborate does not download folders unless there is at least 1 file in...
Steps to reproduce:1. Download attached project("1133522-test collab.zip")2. Upload to Collaborate3. Pull the project to where it is... Read more
"Line Renderer" with Alignment "Transform Z" doesn't render when straight
Reproduction steps: 1. Open "LineRenderer.zip" project2. Look at "WontRenderLine"3. Notice that the Line Renderer doesn't render Exp... Read more
[Tilemap] Selected sprites disappear while moving in Tile Palette
Selected sprites disappear when moving them during edit mode in Tile Palette Steps to repro:1. Create a new project2. Window > 2D... Read more
Wrap Mode on Render Texture does not work unless Anti-Aliasing on the Re...
Steps to reproduce:1. Open attached project "WrapModeOnRenderTextureBug"2. Select "test" render texture in the Project tab3. Set Ant... Read more
[YAMLMerge] Tilemaps aren't updated correctly and sometimes display rand...
How to reproduce:1. Open attached project (tilemap.zip)2. Setup Collaboration3. Change the way the Tiles are laid out in the Tilemap... Read more
Particle rendered using Render Texture has a small jittering when Size O...
How to reproduce:1. Import the attached ParticleScalBug.package2. Open the "Base Test" scene3. Enter the play mode and inspect parti... Read more
[Xbox One] [UWP] Only UI is visible after building project in UWP and de...
How to reproduce:1. Create new HDRP project2. Add some text or other UI elements3. Build project on UWP platform4. Run project on Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture