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Votes

1

Found in

2018.3.6f1

Issue ID

1129569

Regression

No

[Xbox One] [UWP] Only UI is visible after building project in UWP and deploying it to Xbox One

How to reproduce:
1. Create new HDRP project
2. Add some text or other UI elements
3. Build project on UWP platform
4. Run project on Remote machine

Expected result: Both UI and other gameobjects are rendered in the scene.
Actual result: Only UI elements are visible. Error appears: "Platform Windows 10 64bit with device Direct3D11 is not supported, no rendering will occur".

Reproduced with: 2019.2.0a7, 2018.3.8f.

Notes:
Can't test on 2019.1.0b6. The project opens with a black screen in Game view.
Everything works after deploying to a Local Machine.

  1. Resolution Note:

    HDRP requires compute shaders. UWP on XboxOne does not support D3D11 FeatureLevel 11, see https://docs.microsoft.com/en-us/windows/uwp/xbox-apps/system-resource-allocation. therefore no compute shaders support for that particular platform. please use DX12 as the first API in the list.

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