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2
votes
Won't Fix

[HDRP][XR] Performance in Play mode drops when DLSS is switched on / off...

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May 31, 2023

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Version/s: 2023.1.5f1

Reproduction steps: 1. Open user attached project "2023-beta-test.zip"2. In the Hierarchy select XR Origin > Camera Offset > M... Read more

0
votes
By Design

MPB assignment of the stencil Reference Value does not over-ride the ori...

Graphics - General

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Mar 10, 2017

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Version/s: 5.6.0b10

To reproduce:1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project10. Load the scene 'Stencil_MPB_Bug'11. Notic... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more

0
votes
Won't Fix

UnityYAMLMerge fails to resolve and overwrites non-YAML files when exiti...

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Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3

Reproduction steps:1. Install p4merge2. Set the p4merge as a fallback tool for unknown files in the Unity Editor’s “/Contents/Tools/... Read more

1
votes
Won't Fix

GetButtonDown() keeps getting triggered when a button is held and scene ...

Input

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Aug 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "repro_project.zip"2. Open "0" scene3. Press Play4. Press and hold "E" key(there's two s... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce:1. Open attached project's "777550.zip" sce... Read more

6
votes
Fixed

[UNET] NetworkServer.Spawn doesn't sync rotation to clients

Networking

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Apr 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more

0
votes
Won't Fix

[Scene Template] View component doesn't reset in scene template

Scene Template

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Oct 09, 2020

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Version/s: 2020.2.0a15, 2020.2.0b7

All other components reset to their default values in the scene template except View Steps to repro:1. Create a New Project2. Projec... Read more

0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

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Mar 25, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce:1. Create a new project2. Enable "Maximize On Play" in the Game View3. Enable Stats in the Game View4. Enable VSy... Read more

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