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0
votes
Fixed

UnitySynchronizationContext.ExecuteTasks() causes per frame GC Alloc

Scripting

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Jan 03, 2019

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Version/s: 2018.3.3f1, 2019.1.0a11, 2019.1.0a12, 2019.2.0a1

Steps to reproduce:1. Download 1114295_repro.zip and open "Scene" scene2. Open Profiler window3. Enter play mode4. Search for UnityS... Read more

0
votes
Fixed

[UI] Resetting material shader throw errors when material shader set to ...

uGUI

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Jan 30, 2019

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Version/s: 2018.1.0b5, 2019.2.0a3

Resetting material shader throw errors when material shader under TextMesh pro is set to TextmeshPro/Distance field (Surface). Steps... Read more

0
votes
Fixed

R8_SRGB is not supported error when using Postprocessing Depth of Field ...

Package: PostProcessing

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Jan 30, 2019

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Version/s: 2.1.2

Steps:1. Create a new project with HDRP template2. Open sample scene3. Observe console for error and game view renders blackRenderTe... Read more

0
votes
Not Reproducible

[Custom SRP] CommandBuffer.DrawMeshInstancedIndirect does not draw Mesh ...

Graphics - General

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Jan 30, 2019

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Version/s: 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

To reproduce:1. Open attached project2. Open IndirectRenderingTest Scene3. Change API from Direct3D11 to Vulkan and see that there a... Read more

0
votes
By Design

[WebGL] 3D texture lookups (tex3Dlod in shader) are always 0

WebGL

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Jan 07, 2019

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Version/s: 2018.3.0f2

Steps to reproduce:1. How we can reproduce it using the example you attached2. Run demo scene.3. Try to show medium heavy clouds in ... Read more

1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

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Jan 18, 2019

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Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download user's attached repro project from the given link in the Edit field2. Build the project to iOS3. Notice... Read more

1
votes
Fixed

Addresable Player Content fails to build with specific projects

Package: Addressables

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Jan 28, 2019

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Version/s: 0.5.2

Reproduction steps:1. Open the Project inside of the "JSmini.zip"2. Inside the Addressables Assets window -> Build -> Build Pl... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce:1. Open attached project "MemTest.zip"2. Build for iOS3. Deploy the Xcode project to the iOS device Expected result: in... Read more

1
votes
Duplicate

SceneAsset references go missing when upgrading a project from 2018.3 an...

Scene Management

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Jan 29, 2019

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Version/s: 2018.3.0f2, 2019.1.0a10, 2019.2.0a1

How to reproduce:1. Download the user-submitted project (BugReport_MissingSceneAsset)2. Open the project in 2018.3 and see that the ... Read more

2
votes
Fixed

Position of the GameObject could not be changed when animation in Timeli...

Animation

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Jan 20, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1118708_animationbug.zip"2. Open "SampleScene" scene3. Enter Play mode4. Wait until ... Read more

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