Search Issue Tracker

0
votes
Fixed

[Canvas] Destroying canvas causes memory leak

UI

-

Oct 09, 2015

-

Version/s: 5.2.0f2

Reproduction steps:1. Open attached project2. Open and play the "GUILeak" scene3. There is a "GUILeak" object in the scene that will... Read more

6
votes
Fixed

[Projector] Projectors renders twice per affected object if there is any...

Camera

-

Sep 30, 2015

-

Version/s: 5.2.1f1

To reproduced:1.Create new project, import attached "repro" package.2.Open and play "repro" scene, notice projected blue box on plan... Read more

0
votes
Not Reproducible

ParticleSystem>Collision: Enable Dynamic Colliders has no effect

Shuriken

-

Oct 09, 2015

-

Version/s: 5.3.0b2

ParticleSystem>Collision: Enable Dynamic Colliders has no effect 1. What happenedParticleSystem>Collision: Enable Dynamic Coll... Read more

0
votes
Not Reproducible

ParticleSystem>Collision: Max Collision Shapes fail for values greater t...

Shuriken

-

Oct 09, 2015

-

Version/s: 5.3.0b2

ParticleSystem>Collision: Max Collision Shapes fail for values greater than 1 1. What happenedParticleSystem>Collision: If Max... Read more

0
votes
Fixed

ParticleSystem.Emit(params,count) ignores original startSpeed setting

Shuriken

-

Oct 09, 2015

-

Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores original startSpeed setting 1. What happenedParticleSystem.Emit(params,count) ignores orig... Read more

0
votes
Fixed

ParticleSystem.Emit(params, count) missing floating help

Shuriken

-

Oct 09, 2015

-

Version/s: 5.3.0b2

ParticleSystem.Emit(params, count) missing floating help 1. What happenedParticleSystem.Emit(params, count) missing description in f... Read more

0
votes
Fixed

ParticleSystem.Emit(params,count) ignores angularVelocity setting

Shuriken

-

Oct 09, 2015

-

Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores angularVelocity setting 1. What happenedParticleSystem.Emit(params,count) ignores angularV... Read more

0
votes
Fixed

ParticleSystem.Emit(params,count) ignores axisOfRotation setting

Shuriken

-

Oct 09, 2015

-

Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) ignores axisOfRotation setting 1. What happenedParticleSystem.Emit(params,count) ignores axisOfRot... Read more

0
votes
By Design

ParticleSystem.Emit(params,count) .position param generates all particle...

Shuriken

-

Oct 09, 2015

-

Version/s: 5.3.0b2

ParticleSystem.Emit(params,count) .position param generates all particles as one 1. What happenedParticleSystem.Emit(params,count) .... Read more

0
votes
Fixed

Resizing UWP window in D3D projects spits D3D errors

Windows Store Apps

-

Oct 11, 2015

-

Version/s:

It spams console with this: DXGI ERROR: IDXGISwapChain::SetMatrixTransform: This method can only be called on SwapChains created wit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.