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Setting Selectable.colors allocates memory
Steps to reproduce: 1. Open attached project "SetColor.zip"2. Open scene "repro"3. Open "SetColorAlloc.cs" script and notice that in... Read more
Derived NetworkManager with Awake method breaks NetworkManager if loadin...
Steps to reproduce: 1. Open attached project2. Open NetworkTestWorking scene and play3. Host and observe everything happening as exp... Read more
[OSX][GLCORE] Major Skinned Mesh Scene View Rendering Problems
Reproduction steps:1. Open attached project "AnimationTest"2. Open scene "Demo"3. Enter play mode4. Observe both Scene window and Ga... Read more
[SceneView][Networking] Network Manager crashes Scene view when initialized
Repro steps: 1) Open the project and main scene2) Play it and Press LAN Host in the Game view3) Press Client Ready4) Click on Scene ... Read more
[ImageEffects] Screen Space Reflection effect with Biliteral Upsample ca...
Steps to reproduce: 1. Open the attached project2. Open 'bug' scene3. Inspect 'Main Camera' game object, notice it has SSR effect ap... Read more
[StandaloneBuild][Lighting] Loading scene from Asset Bundle breaks light...
How to reproduce:1. Open the attached project2. Open BundleScene scene and build Lighting3. Build asset bundle BugRepro->BuildBun... Read more
UNetWeaver error when using SyncListStruct<T> with any type
Steps to reproduce: 1) open the project2) look into console for error messages3) check HowToMakeErrors.cs file for code Read more
[NetworkIdentity] Object with NetworkIdentity ignores DontDestroyOnLoad()
Repro steps:1) Open the project and LobbyScene2) Hit play and select LAN Host3) Notice NetworkDontDestroyOnLoadObject in the Hierarc... Read more
SystemInfo.deviceUniqueIdentifier for WebGL returns n/a
-e: see title -repro:--build and run a project that calls SystemInfo.deviceUniqueIdentifier--NOTICE it returns "n/a" Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field