Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.1.0p1
Issue ID
705893
Regression
No
SystemInfo.deviceUniqueIdentifier for WebGL returns n/a
-e: see title
-repro:
--build and run a project that calls SystemInfo.deviceUniqueIdentifier
--NOTICE it returns "n/a"
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error "NullReferenceException: Object reference not set to an instance of an object" is present and Asset Bundle is not loaded when using a relative path in a Windows Standalone Player
- Updated "Category" name is not refreshed in the "Create new Shader Graph Asset" Search > Category list
- Long Light GameObject names are overflowing the "Light Batching Debugger" text fields
- Terrain Add Tree, Add Detail Mesh and Add Grass Texture windows use light Editor theme error icon only and lack help box
- Not clear abbreviation "LD" on the "2D Light" Overlay
ironfiftynine
Oct 05, 2016 02:59
I built a webgl game using Unity 5.4.0f3 and SystemInfo.deviceUniqueIdentifier still returns n/a
BonyYousuf
Nov 11, 2015 14:19
This will never be possible since WebGL uses javascript library and javascript can not access mac address of a device for security reason.