Search Issue Tracker

Fixed in 5.4.0

Votes

0

Found in

5.3.0b1

Issue ID

733959

Regression

No

[ImageEffects] Screen Space Reflection effect with Biliteral Upsample causes artifacts on some surface corners

Camera

-

Steps to reproduce:

1. Open the attached project
2. Open 'bug' scene
3. Inspect 'Main Camera' game object, notice it has SSR effect applied with 'Biliteral Upsample' enabled
4. Open Game View
5. Notice the corners of the table look "smudgy" (See attached screenshot)
6. Disable the 'Biliteral Upsample' on Screen Space Reflection component, notice the corners are rendered correctly

Note: Seems to be more visible on metallic surafecs. Not 100% sure if it only happens on metallics though.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.