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Capsule collider cannot go through the cloth object in one way when sphe...
How to reproduce: 1. Download project from (https://oc.unity3d.com/index.php/s/cCfWGqy74nYAJ0k) and open it 2. Enter "SampleScene" s... Read more
[RectTransform] Prefab is created with wrong X and Y coordinates when us...
Repro steps: 1. Open QA attached project "repro" 2. In the top menu bar select Build -> Prefab 3. In Hierarchy select game object "g... Read more
"UI Elements View" Asset throws "Null Reference Exception" on de-selection
"UI Elements View" Asset throws "Null Reference Exception" on de-selection Steps to Repro: 1. Project window > Right Click 2. Crea... Read more
Crash when changing Spline Control Points for a Sprite Shape Controller ...
To reproduce: 1. Open the project, attached by the user (SpriteShapeBug.zip) 2. Open the "Proc" scene 3. Select the Grass object an... Read more
Post process Bloom effect disappears and albedo color is ignored after c...
How to reproduce: 1. Open attached Unity project "Learning_SceneTransition_002" 2. In Project window select Assets --> Materials -->... Read more
Crash with lots of Plugins during script compilation, after an error in ...
To reproduce: 1. Open the attached project 2. Fix the error in the Assets\VacuumShaders\AreaLightmapData.cs 3. Wait for a re-compil... Read more
[Import Model] - Inspector Scale Factor accepts 0 value.
Noticed this with 2018.1.0f2 "Scale Factor" of zero accpeted under Model Import Settings .This will spew errors to the log. Steps... Read more
Shader error causes build failure when building for the first time
How to reproduce: 1. Open the "Shader repro.zip" project 2. Build the project, it should fail. If the build succeeds, close the proj... Read more
Editor crashes at ValidateSubmenu when clicking on Editor's toolbar
Steps to reproduce: 1. Download attached project 2. Click on "File" drop-down menu in the toolbar 3. Editor crashes If Editor didn't... Read more
Deadlock on Application.Quit when using DSP audio in Windows build
How to reproduce: 1. Open user-submitted project (ProceduralAudioBug_IL2CPP.zip) 2. Open scene "SampleScene.unity" 3. Build for Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object