Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b1
Issue ID
1033772
Regression
No
Crash when changing Spline Control Points for a Sprite Shape Controller in debug Inspector
To reproduce:
1. Open the project, attached by the user (SpriteShapeBug.zip)
2. Open the "Proc" scene
3. Select the Grass object and press Render button in the Inspector
4. Switch to debug Inspector
5. In the SpriteShapeController, change Spline -> Control Points to 12
Expected: the Editor doesn't crash
Reproduced in 2018.1.0f2, 2018.2.0b1, 2018.2.0b4, 2018.3.0a1
Could not reproduce in 2017.4.2f2 and earlier due to errors in the console
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment