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Fixed in 2020.1.X
Votes
0
Found in
2017.3.0a1
2017.3.1f1
Issue ID
1027832
Regression
Yes
[RectTransform] Prefab is created with wrong X and Y coordinates when using PrefabUtility.CreatePrefab
Repro steps:
1. Open QA attached project "repro"
2. In the top menu bar select Build -> Prefab
3. In Hierarchy select game object "go0" and observe its Rect Transform coordinates
4. In Project Window select "MyPrefab" and observe its Rect Transform coordinates
Expected: the coordinates of both Rect Transform components match
Actual: only the Z coordinate matches
Reproducible with: 2017.3.0a1, 2017.4.3f1, 2018.1.1f1, 2018.2.0b4, 2018.3.0f2, 2018.3.6f1
Not reproducible with: 2017.1.3p4, 2017.2.3f1, trunk revision 5371f9df378a
Notes: child objects are also created with wrong X and Y coordinates.
Workaround: It is possible to create correct prefab manually.
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