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Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
[HDRP] Tests fail with bloom post-processing if Game View is not test re...
Steps to reproduce: 1. Open attached project 2. Open Test Runner and launch the "4038_Bloom" test 3. Observe that the test fails 4.... Read more
[HDRP] Update DefaultSceneRoot.prefab for HDRP DXR
Steps to reproduce: 1. Create HDRP template project 2. Update to 7.1.5 3. Observe the following error in the console: System.Excepti... Read more
[TMP] Margins field are misaligned under "Extra Settings" when a preset ...
Margins field are misaligned under "Extra Settings" when a preset of "TextMeshPro - Text" is created Steps to repro: 1. Create a ne... Read more
Unable to build for WebGL on macOS Catalina due to shader errors
Steps to reproduce: 1. Create a new project 2. File -> Build Settings... 3. Choose WebGL as the build target platform 4. Press "Buil... Read more
TestRunner runs unselected tests when selected test name is identical
How to reproduce: 1. Open the attached 'TestTest.zip' project 2. Open Window -> General -> Test Runner 3. Select TestTest -> Unity.E... Read more
[Linux] Motion Blur causing artifacts to appear on older quad primitive
When using motion blur with UDP I'm getting blue artefacts on the quad that holds the player scoreboard. If you add a new quad the a... Read more
[HDRP] HD Unlit Shadergraph: "Cull Mode" Only appears after Surface Type...
Problem exists on Master (0251f6303b) and goes as far back as the "Cull Mode" option existed (6.9.1 release) Repro steps: 1. Create... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce: 1. Open attached HDRP project 2. Create a Planar Reflection Probe 3. Add terrain and align planar reflection pro... Read more
[PackMan] Minimum horizontal width is not set for Packages list and desc...
Minimum horizontal width is not set for Packages name list and description divider in Packman window. Refer the attached video Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes