Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1137162
Regression
No
"CustomRenderTexture" will not Initialize when loaded from an AssetBundle
Reproduction steps:
1. Open "CustomRenderTexture.zip" Project
2. Open "SampleScene" Scene
3. Enter Play mode
4. Notice that most of the Model isn't loaded
Expected Result: "CustomRenderTexture" will Initialize when loaded from an AssetBundle
Actual Result: "CustomRenderTexture" will not Initialize when loaded from an AssetBundle
Reproduced with: 2019.2.0a9, 2019.1.0b8, 2018.3.10f1
Did not reproduce on: 2017.4.24f1, 2017.3.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a8