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MissingReferenceException and broken GUI after enter/exit Play mode with...
How to reproduce:1. Open the attached "Test.zip" project or create a new one2. In the Menu bar, select "Edit/ Project Settings..."3.... Read more
Tilemap brush raycast is offset to a single line when tilemap is rotated
Reproduction steps:1. Import user's attached assets to an empty project ("Assets.zip")2. Open "Sample Scene"3. In Inspector window, ... Read more
[Particle Jobs] Triggering a recompile while a particle job is running c...
Repro steps:1. Open SampleScene from the attached project2. Press Play3. In Scripts, reimport the ParticleJob script4. Unity crashes Read more
Height of the Terrain is calculated without using Y position of the Game...
How to reproduce:1. Open attached project "Case_1118605_TerrainHeight"2. Open "SampleScene" scene3. Select Terrain GameObject in the... Read more
System.Numerics Vector sizes are all 16 bytes instead of 8, 12 and 16 bytes
How to reproduce:1. Open the attached "UnityBugSystemNumericsVector2Size.zip" project2. Open the "Bug" scene3. Enter Play mode Expec... Read more
Crash on UnityScene::AddRootToScene when assigning mesh to a Mesh Filter...
How to reproduce:1. Open the attached project2. Open the "ExampleScene.unity" scene Actual result: Unity crashes. Reproducible with:... Read more
Width and Height values in Rect Transform components change when GetComp...
How to reproduce:1. Open attached Unity project2. Load SampleScene scene3. Select Canvas --> Text game object4. Look at Rect Tran... Read more
Crash on CollectObjectHierarchyWithHideFlagFilter when saving prefab aft...
How to reproduce:1. Open the attached project2. Open the Prefab view of "Ybot Variant" prefab3 Add Capsule GameObject into the prefa... Read more
GameObjects with Colliders go through terrain collider when the velocity...
Steps to reproduce:1. Open "case_1118715"2. Press Play3. Press the button in the top left corner of the Game Window Expected results... Read more
Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce:1. Create a new project2. Click on any Scene object, go to Inspector -> Add Component3. Type any text Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open