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SceneView.CameraMode.drawMode does not update the top left dropdown in t...
To reproduce: 1. Open Scenes/SampleScene.unity and look at the cube 2. Open the window in Window/SceneViewSwitch 3. Focus the Scene ... Read more
[WebGL] Player continues to run after webgl-content is removed from DOM
Reproduction steps: 1. Open the attached project. 2. Build and run it for WebGL. 3. Press the "remove webgl-content from document" b... Read more
Instantiating a prefab in a scene with InstantiatePrefab does not set sc...
Reproduction steps: 1. Download user's project and open in Unity 2. Open scene "P1" 3. Select "Obj1" in Hierarchy 4. Press "Clone Ri... Read more
[PLM] Converged lightmap results are not cached
In Progressive Lightmapper, converged lightmaps with Auto mode enabled are not written to GI cache. Therefore all the lightmaps need... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps: 1. Open the attached project "change-mode.zip"; 2. Go to the build settings and build the project for MacOS; 3. ... Read more
[TextMeshPro] Selecting text in a Rotating TextMesh Pro InputField is w...
How to reproduce: 1. Open given Unity project 2. Enter "ReproScene" scene 3. Enter Play Mode 4. Select some text in the Unity InputF... Read more
Physics.CapsuleCastNonAlloc returns incorrect results with a Concave Mes...
Reproduction steps: 1. Open the attached project "New Unity Project (5).zip"; 2. Open the demo scene; 3. Enter a play mode and selec... Read more
"Root Asset with id 0 not valid!!" Error occurs on upgrading a project f...
Error occurs after upgrading a project created with 5.5 to 2018.1 to 2018.2.0b2 Unity version Steps to Repro: 1. Create a new proje... Read more
[Timeline] Root motion offsets are ignored with when using Generic anima...
To reproduce: 1. Open user's attached project 2. Enter Play mode Expected: Root motion offset should allow the model to carry on fr... Read more
[Windows] Zapis crashes when executing a method from DLL
To reproduce: 1. Download project from a link and open in Unity 2. Open "Main" scene 3. Enter Play mode 4. Press "Sudoku 3x3" butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object