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3
votes
Fixed

Artifacts appear when sliding custom fill texture

UI

-

Oct 05, 2015

-

Version/s: 5.2.1p2

Repro steps:1) Open the project and scene Clipboard Test2) Play and notice a sketched Slider below Power label (Clipboard -> Tank... Read more

0
votes
Fixed

[Geomerics][FG] Final gather doesn't take 'Backface Tolerance' into acco...

Global Illumination

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open the attached project2. Open 'backface' scene3. Build the lightmaps with the set settings ("sa" lightmap ... Read more

0
votes
By Design

[IL2CPP] App fails to retrieve OnCollisionEnter2D in PlayMaker

IL2CPP

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Oct 02, 2015

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Version/s: 5.0.1f1

1. Open attached project2. Build to iOS with IL2CPP Note: no repro with mono Read more

0
votes
Fixed

[WebGL] Error: INVALID_OPERATION: drawBuffersWEBGL: BACK or NONE

WebGL

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Oct 05, 2015

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Version/s: 5.3.0b1

-e: when running a webgl scene these errors are logged in the browser console (Chrome) -repro:--build and run attached scene (just a... Read more

0
votes
Won't Fix

[WebGL] Chrome: 'webkitMovementY' is deprecated. Please use 'movementY' ...

WebGL

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Oct 05, 2015

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Version/s: 5.2.1p2

-e: when running a project in Chrome these warnings are shown in console log -repro:--build and run empty project in Chrome--NOTICE ... Read more

0
votes
Fixed

[WebGL] errors "Could not produce class with ID XY"

WebGL

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Oct 05, 2015

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Version/s: 5.2.1p2

-e: see title, errors thrown in console -repro:--build and run simple scene in WebGL--NOTICE errors on browser console ---Could not ... Read more

0
votes
Fixed

Changing ConfigurableJoint.targetPosition doesn't wake the bodies up

Physics

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Oct 05, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open TestScene3. Enter play mode4. Wait for Actual Pos to become a static number5. Start cli... Read more

0
votes
Won't Fix

[SpriteRenderer] Sprite artifacts w/ AA on

2D

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Oct 03, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Download and launch attached project "Game $1.zip"2. Open scene "1" and press play3. In game press "Play" to s... Read more

0
votes
Not Reproducible

[DX9] Changing QualitySettings.vSyncCount via script at runtime breaks c...

UI

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Oct 04, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Make sure the graphics API is set to Direct3D93. Build and run 'test' scene4. Press '... Read more

0
votes
Fixed

[WebGL] template elements move to a different place on very wide resolution

WebGL

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Oct 05, 2015

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Version/s: 5.2.1p2

-e: when the browser is wider than HD some template elements are popping -repro:--build and run simple scene in WebGL--make browser ... Read more