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"Browse..." button's graphic in cache server menu indicates drop-down me...
To reproduce: 1. Open any project 2. Open "Unity > Preferences" 3. Open the "Cache Server" tab 4. Select "Local" in "Cache Server Mo... Read more
TextureImporterInspector shows "Alpha Usage = Input Texture Alpha" when ...
To reproduce: 1. Open attached project 2. Select "Blue" in the folder "Art" 3. Notice that Alpha Usage is set to none 4. Select "Gr... Read more
TextureImporterInspector: "Mapping" popup text is empty
To reproduce: 1. Open attached project 2. In the project browser, select Art/Decal_Blood_01 3. In Import Settings, switch "Texture S... Read more
TextureImporterInspector: Normalmap setting carries over to Default text...
To reproduce: 1. Open attached project 2. Select the asset "Cat" 3. Switch "Texture Type" to normal map, tick "Create for Grayscale"... Read more
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project 2. Select Art/Blue and expand the "Advanced" foldout 3. Additionally select Art/... Read more
Cache Server: Local mode outputs connect failed error
To reproduce: 1. Open attached project 2. Notice that the cache server mode is set to "Local" Notice these errors: Socket: connect f... Read more
"Object reference not set to an instance of an object" is being printed ...
Reproduction steps: 1) Open user's attached project 2) Open "test" scene 3) Make sure main camera has "test" script attached 4) Buil... Read more
AssetBundle has a dependency on another AssetBundle due to old propertie...
To reproduce: 1. Open attached project 2. Open example scene 3. Select TextureReference object 4. In Texture Reference script chang... Read more
One of the UI Canvas does not render in build
How to reproduce: 1. Open the attached project 2. Open and play the scene "Scene" 3. Observe the text from both canvases rendering 4... Read more
Active obstacle causes navmesh agent spawn point to be set as destination
Steps to reproduce: 1. Open attached project 2. Open scene "GrassShadow" 3. Select "Obstacle" GO and notice that NavMesh Obstacle i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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