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[Mac only] Input uv coordinates do not quite match the center of the scr...
How to reproduce:1. Open the attached project2. Enter the Play mode3. Change the Game view size (see the Case608300.gif attached) Ex... Read more
Crash in GenerateParticleGeometry when a Particle System with Sprites Te...
How to reproduce:1. Create a new Unity project2. Create a new Particle System3. Set the 'Start Lifetime' parameter to 'Infinite'4. E... Read more
MissingReferenceException and broken GUI after enter/exit Play mode with...
How to reproduce:1. Open the attached "Test.zip" project or create a new one2. In the Menu bar, select "Edit/ Project Settings..."3.... Read more
Tilemap brush raycast is offset to a single line when tilemap is rotated
Reproduction steps:1. Import user's attached assets to an empty project ("Assets.zip")2. Open "Sample Scene"3. In Inspector window, ... Read more
[Particle Jobs] Triggering a recompile while a particle job is running c...
Repro steps:1. Open SampleScene from the attached project2. Press Play3. In Scripts, reimport the ParticleJob script4. Unity crashes Read more
Height of the Terrain is calculated without using Y position of the Game...
How to reproduce:1. Open attached project "Case_1118605_TerrainHeight"2. Open "SampleScene" scene3. Select Terrain GameObject in the... Read more
System.Numerics Vector sizes are all 16 bytes instead of 8, 12 and 16 bytes
How to reproduce:1. Open the attached "UnityBugSystemNumericsVector2Size.zip" project2. Open the "Bug" scene3. Enter Play mode Expec... Read more
Crash on UnityScene::AddRootToScene when assigning mesh to a Mesh Filter...
How to reproduce:1. Open the attached project2. Open the "ExampleScene.unity" scene Actual result: Unity crashes. Reproducible with:... Read more
Width and Height values in Rect Transform components change when GetComp...
How to reproduce:1. Open attached Unity project2. Load SampleScene scene3. Select Canvas --> Text game object4. Look at Rect Tran... Read more
Crash on CollectObjectHierarchyWithHideFlagFilter when saving prefab aft...
How to reproduce:1. Open the attached project2. Open the Prefab view of "Ybot Variant" prefab3 Add Capsule GameObject into the prefa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets